Classes (Patch .14)

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Concept art of various characters

In Spellbreak, the player can simultaneously choose to play as two of eleven classes that has access to different scrolls that augment the player's character for different builds and playstyles.

Each class comes with a passive that they immediately start with and three scrolls that is randomly chosen over the course of each match each time a skill point is acquired. There are three ways to acquire skill points: Enter each new safe zone, capture a shrine, or exile opponents while having the Zealot's Vivisection scroll.

Players start out with a base line health of 100 and mana of 100. Also, with a max armor value of 75. These values can be changed with a variety of Equipment and selectable scrolls from classes like Stoneshaper's Flesh to Stone.


Bulwark
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The Bulwark Icon

The Bulwark class has a time to master rating of Low, its elemental specialization is None and the strengths of the class are: Extremely durable.


The Bulwarks Special1ize in defense and close-quarters combat.

Scrolls

Passive

Bulwark Passive.jpg
Fortify - If you have any armor, regenerate 5 armor every 10 seconds.
Selectable Scroll 1
Bulwark Scroll 1.jpg
Inner Peace - After taking damage, regenerate 40%/55%/70% of that damage over 20 seconds, but any further damage taken stops the regeneration.
Selectable Scroll 2
Bulwark Scroll 2.jpg
Manavore - 30%/40%/50% of damage done to HP is taken from mana instead.
Selectable Scroll 3
Bulwark Scroll 3.jpg
Transference - Gain armor equal to 30%/45%/60% of damage done to target's armor.

Scavenger
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The Scavenger Icon

The Scavenger class has a time to master rating of Low, its elemental specialization is None and the strengths of the class are: Finding items.


Scavengers make do with what's around but if they can't, they just make more.

Scrolls

Passive

Scavenger Passive.jpg
Finders Keepers - Chests you open contain 1 rare or better additional item.
Selectable Scroll 1
Scavenger Scroll 1.jpg
Appraise - Items within 50/100/150 meters are highlighted.
Selectable Scroll 2
Scavenger Scroll 2.jpg
Finest Wares - When your inventory and equipment slots are full, lower rune cooldown by 5/10/15%, decrease cast time by 10/15/25%, and increase max armor by 25/50/75.
Selectable Scroll 3
Scavenger Scroll 3.jpg
Thirst Quencer - Picking up a new potion gives you an extra 1/2/3 of that type and you consume potions 15%/25%/35% faster.

Conduit
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The Conduit Icon

The Conduit class has a time to master rating of High, its elemental specialization is Lightning and the strengths of the class are: Sprint speed, Indirect and passive damage.


Conduits call down the power of lightning from the skies.

Scrolls

Passive

Conduit Level 3.jpg
Lightning Fast - Increases sprint speed by 20%, but breaks briefly when you attack or take damage.
Selectable Scroll 1
Conduit Scroll 1.jpg
Arc Flash - Your lightning bolts have a 25/50/75% chance to leave behind a ball of lightning that strikes nearby players.
Selectable Scroll 2
Conduit Scroll 2.jpg
Charged Rune - After using your rune, fire arcs of lightning toward the nearest target for 20/30/40 damage (has 5 second cooldown).
Selectable Scroll 3
Conduit Level 4.jpg
Lightning Rod - Become immune to all Lightning Strikes and gain 15/30/45 mana every time you are struck by one.

Pyromancer
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The Pyromancer Icon

The Pyromancer class has a time to master rating of Low, its elemental specialization is Flame and the strengths of the class are: Healing and damage over time.


From the flames, a Pyromancer wields fire to inflict long-lasting effects.

Scrolls

Passive

Pyromancer Passive.jpg
Phoenix's Rebirth - Resurrect on death with 50% HP, but only once.
Selectable Scroll 1
Pyromancer Scroll 1.jpg
Born of Fire - Become immune to your Fireball explosions and heal 2/4/6 HP per second while standing in fire.
Selectable Scroll 2
Pyromancer Level 2.jpg
Ignite - All sources of fire damage set players on fire, dealing 3/6/9 damage per second for 3 seconds.
Selectable Scroll 3
Pyromancer Level 3.jpg
Lasting Burn - Fireballs leave puddles of fire that last for 5/10/15 seconds.

Tempest
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The Tempest Icon

The Tempest class has a time to master rating of High, its elemental specialization is Wind and the strengths of the class are: Aerial combat.


A Tempest's victory flies in on the wings of the wind.

Scrolls

Passive

Tempest Passive.jpg
Updraft - Immune to Whirlwinds and launch skyward when entering them.
Selectable Scroll 1
Tempest Level 2.jpg
Slipstream - Gain 10/20/30 mana and max mana every second while in the air. 10 seconds after touching the ground, max mana resets to normal.
Selectable Scroll 2
Tempest Level 3.jpg
Squall - Increase damage while in the air by 30/40/50%.
Selectable Scroll 3
Tempest Level 4.jpg
Sudden Gust - Sorceries cooldown 100/150/200% faster while in the air.

Frostborn
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The Frostborn Icon

The Frostborn class has a time to master rating of High, its elemental specialization is Frost and the strengths of the class are: Mobility, Utility.


The Frostborn have mastered Ice and its chilly but nuanced uses.

Scrolls

Passive

Frostborn Passive.jpg
Cold Snap - Every 30 seconds, set your overarmor to 50. It shatters after taking any damage.
Selectable Scroll 1
Frostborn Scroll 1.jpg
Chilling Effect - While on ice, mana costs are reduced by 50/70/90%.
Selectable Scroll 2
Frostborn Level 1.jpg
Frozen Alacrity - Increase sprint speed on ice by 100%/125%/150% and no longer slip on ice.
Selectable Scroll 3
Frostborn Level 3.jpg
Tundra - Increase Blizzard's size and duration by 50%/75%/100%.

Stoneshaper
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The Stoneshaper Icon

The Stoneshaper class has a time to master rating of Medium, its elemental specialization is None and the strengths of the class are: Armor-based attacks and defense.


The Stoneshapers forge with the power of earth itself.

Scrolls

Passive

Stoneshaper Level 2.jpg
Sunder - Targets lose an additional 20% armor when damaged.
Selectable Scroll 1
Stoneshaper Level 4.jpg
Earth's Mantle - If damage would exile you, set your HP to 1 instead. Cannot occur more than once every 90/75/60 seconds.
Selectable Scroll 2
Stoneshaper Scroll 2.jpg
Flesh to Stone - Sets your armor and max armor to 200/250/300, but max HP to 10.
Selectable Scroll 3
Stoneshaper Level 3.jpg
Earthbind - Targets you hit are prevented from jumping for 3/4/5 seconds.

Toxicologist
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The Toxicologist Icon

The Toxicologist class has a time to master rating of Medium, its elemental specialization is Toxic and the strengths of the class are: Zone control, Damage over time.


Toxicologists spew forth terrible poisons.

Scrolls

Passive

Toxicologist Passive.jpg
Corrosion - Targets you hit lose 3 armor a second for 10 seconds. (Debuff stays even if 0 armor)
Selectable Scroll 1
Toxicologist Level 3.jpg
Bubonic Bounce - Poison cloud bounces 1/2/3 times and leaves behind an extra cloud per bounce.
Selectable Scroll 2
Toxicologist Level 4.jpg
Spreading Sickness - Targets take an additional 20/30/40% damage from your attacks over the next 5 seconds if they have no armor. (1 tick per second)
Selectable Scroll 3
Toxicologist Level 2.jpg
Vanishing Mists - "Become immune to all Toxic Clouds and become invisible for 3/6/9 seconds when entering one.

Scholar
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The Scholar Icon

The Scholar class has a time to master rating of Medium, its elemental specialization is None and the strengths of the class are: Rune usage, Target tracking.


Scholars study runes and have learned powerful single-use magics.

Scrolls

Passive

Scholar Passive.jpg
Updated Translations - Decrease rune cooldown by 50%.
Selectable Scroll 1
Scholar Scroll 1.jpg
Careful Study - Targets you hit are outlined for 5/7/10 seconds.
Selectable Scroll 2
Scholar Scroll 2.jpg
Runic Confusion - When your rune is not available, targets you hit are debuffed for 3/4/5 seconds and take 15/25/35 damage when they use a rune.
Selectable Scroll 3
Scholar Scroll 3.jpg
Intense Learning - Instantly refill a rune charge upon taking 40/30/20 total damage.

Crackshot
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The Crack Shot Icon

The Crack Shot class has a time to master rating of high, its elemental specialization is None and the strengths of the class are: High damage precision casting.


Crack Shots prefer to take their foes down from long range with skillful shots.

Scrolls

Passive

Crack Shot Passive.jpg
Empower - Increase your damage by 30% if your mana is full.
Selectable Scroll 1
Crack Shot Scroll 1.jpg
Armor Piercing - 20%/30%/40% of damage ignores target's armor.
Selectable Scroll 2
Crack Shot Scroll 2.jpg
High Velocity - Increase projectile speed by 50/75/100%.
Selectable Scroll 3
Crack Shot Scroll 3.jpg
Steady Aim - After standing still for 4 seconds, increase your damage by 20/30/40%.

Zealot
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The Zealot Icon

The Zealot class has a time to master rating of High, its elemental specialization is None and the strengths of the class are: High risk, High reward aggression.


The Zealot gains their power through their own pain.

Scrolls

Passive

Zealot Passive.jpg
Frenzy - When you're at or below 35 HP, increases damage by 35% and sprint speed by 20%.
Selectable Scroll 1
Zealot Scroll 1.jpg
Blood Armor - Every 3 seconds, gain 3/5/7 armor, but lose 2/3/4 health (stops at max armor or 5 or less health).
Selectable Scroll 2
Zealot Scroll 2.jpg
Penitence - If you take more than 40 damage to HP in 2 seconds, further incoming damage is reduced by 30/50/70% for 2 seconds.
Selectable Scroll 3
Zealot Scroll 3.jpg
Vivisection - Upon exiling an enemy, they have a 80/90/100% chance to drop a skill point.


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