Equipment

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Inventory UI

Players have access to a variety of equipment in Spellbreak to modify and enable their Spells, Sorceries and Rune abilities. Equipment generally augments a player's offense, defense, and mobility (Amulets, Belts, and Boots respectively).

Players have 4 inventory slots available to carry equipment in. Consumables can stack up to 2 in one inventory slot.

Players can ping equipment to alert their teammates of valuable loot they have found.

At the start of the game, players will have a baseline max health value of 100, a max mana value of 50, and a max armor value of 20.

The max values can be changed with a variety of equipment listed below, and also through certain Class Skills.

Mana is used to cast Spells and also to levitate. Levitating costs 10% max mana per 0.1 second, meaning a full mana bar will allow a player to levitate for 1 second regardless of how much max mana they have.
Once their mana is depleted they will have to recharge it again over 1 second.


Chests[edit | edit source]

Gauntlet Chest Opening

Equipment can be found all across the Hollow Lands. However, only equipment of at least Rare rarity has unique abilities attached to them, with the exception of runes.

The higher rarity equipment can be found in chests, which are primarily stored in castles and villages.

Equipment of Legendary rarity however, can only be found in Mana Vaults that spawn randomly across the map at match start. Additional Mana Vaults will spawn inside a safe zone each time the circle fully closes.

Chests
Icon Name Loot
Gauntlet Chest.png
Gauntlet Chest
  • One random Gauntlet of Rare or Epic rarity.
  • Two or three pieces of random equipment of any rarity, except Legendary.
Item Chest.png
Item Chest
  • One random Amulet, Belt or pair of Boots of Rare or Epic rarity.
  • Two or three pieces of random equipment of any rarity, except Legendary.
Rune Chest.png
Rune Chest
  • One random Rune of any rarity.
  • Two or three pieces of random equipment of any rarity except Legendary.
Epic Chest.png
Epic Chest
  • One piece of random equipment of Epic rarity.
Mana Vault.png
Mana Vault
  • One piece of random equipment of Legendary rarity.
  • Between one and three additional piece(s) of random equipment of Epic or Legendary rarity.

Amulets, Belts & Boots[edit | edit source]

Amulets
Icon Name Description
Dextrous Amulet.png
Common Amulet Max Mana: +10.
Dextrous Amulet.png
Uncommon Amulet Max Mana: +20.
Mind Amulet.png
Rare Amulet of the Wanderer Cast Speed: +20%
Max Mana: +30.
Quickening Amulet.png
Rare Amulet of the Berserker Sorcery Cooldown: -35%
Max Mana: +30.
Student Amulet.png
Epic Amulet of the Slayer Spell Damage: +15%
Max Mana: +40.
Epic Amulet of the Mender.png
Epic Amulet of the Mender Drain Armor: 20%
Max Mana: +40.
Behemoth Amulet.png
Legendary Amulet of the Behemoth Spell Damage: +10%
Cast Speed: +15%
Max Mana: +50.
Scribe Amulet.png
Legendary Amulet of the Scribe On Rune Use: Refresh Sorceries
Cooldown: 5s
Max Mana: +50.
Belts
Icon Name Description
Armored Belt.png
Common Belt Max Armor: +20.
Armored Belt.png
Uncommon Belt Max Armor: +40.
RunicSpeed Belt.png
Rare Belt of the Slayer Rune Cooldown Speed: +20%
Max Armor: +55.
RunicStudy Belt.png
Rare Belt of the Wanderer Max Rune Chargers: +1
Max Armor: +55.
Impenetrable Belt.png
Epic Belt of the Mender Health And Armor Recovery Rate: +50%
Max Armor: +65.
Scribe Belt.png
Epic Belt of the Scribe On Rune Use: +95% Damage Resistance (1s)
Cooldown: 5 Seconds
Max armor: +65.
Behemoth Belt.png
Legendary Belt of the Behemoth Damage Resistance: +10%
Max Rune Charges: +1
Max Armor: +70.
RunicFluency Belt.png
Legendary Belt of the Berserker Max Rune Charges: +2
Rune Cooldown Speed: +20%.
Max Armor: +70.
Boots
Icon Name Description
Student Boots.png
Common Boots Run Speed: +2.
Student Boots.png
Uncommon Boots Run Speed: +3.
Scribe Boots.png
Rare Boots of the Scribe On Rune Use: Run Speed: +4 (5s)
Run Speed: +4.
Grounding Boots.png
Rare Boots of the Berserker Immune: Shock
On Lightning Damage Taken: Run Speed +4 (5s)
Run Speed: +4.
Behemoth Boots.png
Epic Boots of the Behemoth Immune: Shock, Toxic Puddles.
Run Speed: +5.
Boots of the Mender.png
Epic Boots of the Mender On Crouch (1s): Regenerate 4 Health / 2s
Run Speed: +5.
Leaping Boots.png
Legendary Boots of the Slayer Levitation Mana Cost: -25%.
Max Jump: +25%
Run Speed: +6.
Phasing Boots.png
Legendary Boots of the Wanderer Invisibility (5s) every 10s
Run Speed: +6.

Runes[edit | edit source]

Runes grant access to a third activated ability which provides non-damaging utility, primarily mobility. They have 1 charge by default, and can only recharge fully once the player is grounded.

Runes
Icon Name Description Cooldown & (Duration)
Featherfall Rune.png
Featherfall Rune
Fly vertically into the air, then slowly descend down for a duration.

Player must land to utilize multiple charges.

12 Seconds
(3.7 Seconds)
Invisibility Rune.png
Invisibility Rune
Become invisible and increases your sprint speed by 3.
10 Seconds
(10 Seconds)
Springstep Rune.png
Springstep
Leap into the air in the direction you're moving.
5 Seconds
(1 Second)
Flight Rune.png
Flight Rune
Fly up and propel yourself towards where your mouse points.

Is interrupted by collision or jumping. Player must land to utilize multiple charges.

15 Seconds
(5 Seconds)
Chronomaster Rune.png
Chronomaster Rune
Place a ghost of your former self at your position. 4 seconds after using the rune, quickly rewind in time to the ghost's position.

While rewinding you will be immune as your health and armor will be returned to the highest value recorded within those 4 seconds. Furthermore, any negative status effects on you will be removed.

15 Seconds
(4 Seconds)
Teleport Rune.png
Teleportation Rune
After a short channel (0.8s), you teleport to target location.
20 Seconds
(-)
Wolf'sBlood Rune.png
Wolf's Blood Rune
Outline other players through walls and terrain, highlighting them. Includes invisible players.
12 Seconds
(12 Seconds)
Shadowstep Rune.png
Shadowstep Rune
Become invisible for a period of time and teleport forward a short distance.
8 Seconds
(2.5 Seconds)
Dash Rune.png
Dash Rune
Quickly dash in the direction you're moving.
5 Seconds
(1 Second)

Consumables[edit | edit source]

Consumables grants the user a regenerative buff for 10 seconds after a short channel.
The player can't sprint, but can move, crouch and loot while channeling. Doesn't break invisibility.
Casting any Spells, Sorceries, activating Runes or taking direct damage from another player will cancel the channel.

Consumables
Icon Name Description
SmallHP Consumable.png
Small Health Potion After drinking for 3 seconds, heals you for 20 health over 10 seconds.
LargeHP Consumable.png
Large Health Potion After drinking for 6 seconds, heals you for 50 health over 10 seconds.
Small Armor Shard.png
Small Armor Shard After consuming for 3 seconds, grants you 20 armor over 10 seconds.
Large Armor Shard.png
Large Armor Shard After consuming for 6 seconds, grants you 50 armor over 10 seconds.

See also[edit | edit source]