This is an archived page. It does not reflect the current state of Spellbreak. |
In Spellbreak players can unlock unique Talents to use in combat. They serve to enable build customization and enhance a player's playstyle.
The talents are divided into three categories; Mind, Body and Spirit.
Players have a total of 6 Talent Points they can spend on talents among these categories, but they may only choose 1 talent per category.
Picking none of the Talents in a category is also an option.
Talents are active from the beginning of a match and may be upgraded up to 3 times, indicated by the small circles around their icon.
They are upgraded by reading Scrolls associated with the category the talent belongs to.
E.g. reading a Body Scroll will upgrade the player's chosen talent from the Body category.
Scrolls are primarily found in Chests, and the ones spawned this way will always be of a category that is readable by the user.
Players who have read a Scroll will drop one of them by random when exiled.
Only three talents are unlocked by default, the rest are unlocked by reaching Mastery Rank 3 or 6 with a specific Class. Each talent load-out is saved per Class.
Icon | Name | Point Cost | Unlocked By | Rank | Description | |
Mind | ||||||
---|---|---|---|---|---|---|
Focused Mana | 1 | — | — | On Full Mana: Spell Damage +15/18/20/30% | ||
Spellslinger | 1 | Rank 6 | Store extra Gauntlets and Runes in your Inventory. Sorcery Cooldown: -5/8/10/15% | |||
Harmony | 2 | Rank 6 | Immune: Slow, Freeze, Shock Incoming Damage Reduction: 5/7/10/15% | |||
Tracking | 2 | Rank 3 | On Spell Hit: Outlines target for you and your squad for 3/3.5/4/6s. Reveals target through walls, terrain and Invisibility. | |||
Runic Fluency | 3 | Rank 3 | Max Rune Charge: +1 Rune Cooldown: -5/7/10/15% | |||
Body | ||||||
Dexterity | 1 | Rank 3 | Jump Height: +25% Levitation Mana Cost: -15/18/20/30% | |||
Scavenging | 1 | Rank 6 | On Exile Opponent: Restore 25/30/35/50 Health and Armor. | |||
Fervor | 2 | — | — | Spell Cast Speed: +15/18/20/25% | ||
Finders Keepers | 2 | Rank 3 | Chance to find Scrolls: +50/75/100/150% | |||
Fortitude | 3 | Rank 6 | Create a barrier that absorbs one source of damage before reforming. Cooldown: 60/50/45/30s | |||
Spirit | ||||||
Escapist | 1 | — | — | On Damage Taken: Run Speed +2/3/4/5 (5s) | ||
Recklessness | 1 | Rank 6 | On No Armor: Spell Damage +15/18/20/25% On No Armor: Mana Cost -15/18/20/25% | |||
Recovery | 2 | Rank 6 | On Health Damage: Regenerate 50% of damage taken over 10/9/8/5s | |||
Thirsty | 2 | Rank 3 | Potion and Shard Consume Speed: +50/60/75/100% Potions and Shards affect nearby teammates for 50%. (30 m) | |||
Vital Stone | 3 | Rank 3 | On Disruption (once): Resurrect with 10/25/35/50 Health. Immune for 4s after Resurrection. Reading a Spirit Scroll refreshes the Talent. |
Archives | Archives |
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Classes 3.1 • 2.1 • 1.0 • .38 • .30 • .28 .20 • .19 • .17 • .16 • .14 • Pre-.14 Equipment 3.1 • 2.1 • 1.2 • 1.0 • .38 • .35 .28 • .25 • .24 • .20 • .17 • .14 Spells & Sorceries 3.1 • 2.1 • 1.2 • .38 • .28 • .19 Talents 3.1 • 2.1 • 1.2 • 1.0 • .38 Cosmetics .41 • .36 • .28 |