Spellbreak is a magic-based battle royale game, thus its Gameplay elements include aspects of the battle royale genre.
Basic Gameplay[edit | edit source]
Starting from nothing, players drop into the Hollow Lands to loot, increase in power, and defeat enemy players in order to become the ultimate battlemage.
The Spellstorm[edit | edit source]
As with most other battle royale games, one of the core game mechanics is an ever-shrinking safe zone that is marked by a circle on the map.
Players must aim to stay inside the safe zone at all costs in order to survive.
The safe zone will spawn 20 seconds after match start, and can appear anywhere on the Hollow Lands map.
Outside the safe zone is a furious Spellstorm that deals 1 damage every 2 seconds directly to a player's health, bypassing armor.
The damage doubles in power each time the Storm fully encloses a new safe zone, and it will continue to shrink until the entire map is covered.
Video Tutorial[edit | edit source]
The Lobby[edit | edit source]
The Lobby is where every mage will be summoned to before a match begins.
Once a minimum of 6 players are in the lobby, the match countdown will start.
The countdown will vary based on queue & game mode, see the table below.
|Game Lobby Timer|
|Game Mode||Duration||Player Count|
When the match starts, players will have 20 seconds to choose a portal to drop from.
Players will drop together with their squad by default, and can move their squad's spawn portal by right clicking.
Game Modes[edit | edit source]
Classic - Battle Royale[edit | edit source]
In this game mode, the player can queue as either solo, duo or squad (three players).
If you queue as duo or squad, you also have a "fill" option, which allows others entering the lobby to fill up empty slots in your party.
In duo & squad queues, the player disrupts into a wisp upon death and starts fading away over 90 seconds.
This allows them to be revived by a teammate after a 5 second channel, recovering 40 health.
If they're not revived in time or the rest of their party dies as well, they will be exiled.
Each game lobby can house a maximum of 42 players.
Clash - Team Death Match[edit | edit source]
Clash is a brand new game mode, that pits two teams of up to 9 players against each other, in a race to be the first to reach the required score and win the game.
This required score is equal to 3 times the total player count at match start. So for a full lobby of 18 players, the required score will be 54.
Instead, after 8 seconds they will respawn and drop from a random portal within the current safe zone.
They will spawn with full health and armor, duplicate equipment and 2 small armor shards in their inventory.
However, one should expect to be exiled often as there is no consumbles to be found anywhere on the map.
Finally, the starting safe zone is much smaller in Clash as opposed to Classic, and the Spellstorm closes in faster.
Controls[edit | edit source]
Controller Support[edit | edit source]
The game supports a wide variety of controllers.
Xbox 360 & Xbox One controllers work right out of the box when plugged in.
Playstation Dual Shock 4 controllers require DS4Windows software.
PC Controls[edit | edit source]
|Levitate||Space Bar (Hold)|
|Cast Left Hand Spell||Left Mouse Button|
|Cast Left Hand Sorcery||Q|
|Aim Left Hand Sorcery||Q (Hold)|
|Cast Right Hand Spell||Right Mouse Button|
|Cast Right Hand Sorcery||E|
|Aim Right Hand Sorcery||E (Hold)|
|Ping Place / Deny||Middle Mouse Button|
|Ping Danger / Confirm||Middle Mouse Button (Hold)|
|Move Spawn Portal - Player||Left Mouse Button|
|Move Spawn Portal - Party||Right Mouse Button|
|Push to Talk||V|
|Show/Hide Minimal UI||Ctrl+Shift+X|
|Show / Hide
Inventory & Skill Menu
|Hot Key 1||1|
|Hot Key 2||2|
|Hot Key 3||3|
|Hot Key 4||4|
|Drop Item - Slot 1||Ctrl+1|
|Drop Item - Slot 2||Ctrl+2|
|Drop Item - Slot 3||Ctrl+3|
|Drop Item - Slot 4||Ctrl+4|
|Main Menu (Exit / Back)||Escape|
|Main Menu (Confirm)||Enter|
|Gameplay • Spells & Sorceries • Classes • Equipment • Status Effects • Spellbreak Lore • Garrick's Journal|
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