Spellbreak is a magic-based battle royale game, thus its Gameplay elements include aspects of the battle royale genre.
Basic Gameplay[edit | edit source]
Starting from nothing, players drop into the Hollow Lands to loot, increase in power, and defeat enemy players in order to become the ultimate battlemage.
The Spellstorm[edit | edit source]
As with most other battle royale games, one of the core game mechanics is an ever-shrinking safe zone that is marked by a circle on the map.
Players must aim to stay inside the safe zone at all costs in order to survive.
The safe zone will spawn 20 seconds after match start, and can appear anywhere on the Hollow Lands map.
Entering a new safe zone will level up the player, unlocking the next Skill for their chosen Class.
Outside the safe zone is a furious Spellstorm that deals 1 damage every 2 seconds directly to a player's health, bypassing armor.
The damage doubles in power each time the Storm fully encloses a new safe zone, and it will continue to shrink until the entire map is covered.
The Lobby[edit | edit source]
The Lobby, which resides on the Stormeave Plateau, is where every Breaker starts out before the match begins.
Once a certain number of players have joined a lobby, the match countdown will start.
After match start, players will have 20 seconds to choose a portal to drop from into the Hollow Lands.
Players will drop together with their squad by default, and can move their squad's spawn portal by right clicking.
Game Modes[edit | edit source]
Spellbreak currently has 4 Game Modes: Battle Royale, Clash, Practice & Tutorial.
The Tutorial[edit | edit source]
The first time the player launches the game they're introduced to Avira Emberdane, who during the tutorial shows them the ropes of being a Breaker.
The tutorial consists of 9 steps:
- 1. Introduction to Avira & Basic Movement.
- 2. Levitation
- 3. The Pyromancer Class and Spells & Sorceries.
- 4. Elemental Interactions
- 5. Runes
- 6. Talents & Scrolls
- 7. Equipment & Consumables
- 8. Reviving disrupted squadmates.
- 9. Portals
Practice[edit | edit source]
Experiment with different builds and hone your skills against target dummies.
Battle Royale[edit | edit source]
In solo queue, the player will be exiled upon taking lethal damage, ending their match.
In duo & squad queues, upon lethal damage the player disrupts into a wisp instead.
disrupted players are immune to damage, but their actions are limited to slow movement alone.
Being revived restores them back to life with 40 health.
Clash[edit | edit source]
Clash is a team deathmatch-style game mode where two teams of up to 9 players are pitted against each other, in a race to reach the required score first and win the game.
Each team is made up of up to 3 squads, with the required score being equal to 3 times the total player count at match start.
So for a full lobby of 18 players, the required score will be 54.
They will spawn with full health and armor, duplicate equipment and 2 Armor Shards in their inventory.
However, one should expect to be exiled often as there is no consumbles to be found anywhere on the map.
The first safe zone starts out much smaller, but will not shrink as much compared to Battle Royale.
Finally, Mana Vaults spawn considerably more frequently.
Controls[edit | edit source]
Controller Support[edit | edit source]
The game supports a wide variety of controllers, with optional aim assist.
Xbox 360 & Xbox One controllers work right out of the box when plugged in.
Playstation Dual Shock 4 controllers require DS4Windows software.
Crossplay between platforms works differently than in other games.
Players from different platforms will only meet each other if they party up together. Read More.
PC Controls[edit | edit source]
Primary & Secondary Gauntlet hand can be swapped in the settings.
|Levitate||Space Bar (Hold)|
|Toggle Auto Run||=|
|Cast Primary Spell||Left Mouse Button|
|Cast Primary Sorcery||Q|
|Aim Primary Spell Sorcery||Q (Hold)|
|Cast Secondary Spell||Right Mouse Button|
|Cast Secondary Sorcery||E|
|Aim Secondary Sorcery||E (Hold)|
|Pick up / Use||F|
|Swap Item||F (Hold)|
|Ping Place / Deny||Middle Mouse Button|
|Ping Danger / Confirm||Middle Mouse Button (Hold)|
|Move Spawn Portal - Player||Left Mouse Button (On Portal)|
|Move Spawn Portal - Party||Right Mouse Button (On Portal)|
|Push to Talk||V|
|Show / Hide Minimal UI||Ctrl+Shift+X|
|Show / Hide UI||Ctrl+Shift+Z|
|Show / Hide
Inventory & Skill Menu
|Active Hot Key||Z|
|Change Active Hot Key||Scroll Wheel|
|Use / Swap Item - Slot 1||1|
|Use / Swap Item - Slot 2||2|
|Use / Swap Item - Slot 3||3|
|Use / Swap Item - Slot 4||4|
|Drop Item - Slot 1||Ctrl+1|
|Drop Item - Slot 2||Ctrl+2|
|Drop Item - Slot 3||Ctrl+3|
|Drop Item - Slot 4||Ctrl+4|
|Main Menu (Exit / Back)||Escape|
|Main Menu (Confirm)||Enter|
|Gameplay • Spells & Sorceries • Classes • Class Strategies|
Progression • Equipment • Talents • Status Effects
Chapters • Cosmetics • Founder Packs • Concept Art
Lore • Garrick's Journal • Patch Notes • Archives