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Players have access to a variety of equipment in Spellbreak to modify and enable their activated abilities (Gauntlets and Runes).
Equipment also augments a player's offense, defense, and mobility (Amulets, Belts, and Boots).
Players start the game with a baseline max health value of 100, a max mana value of 100, and a max armor value of 75.
Amulets | ||
---|---|---|
Icon | Name | Effect |
Student's Amulet | Increases spell damage by 5%. | |
Amulet of Knowledge | Increase max mana by 25. | |
Nimble Amulet | Increase cast speed by 15%. | |
Thinkers Amulet | Reduce mana costs by 20%. | |
Amulet of the Mind | Increase max mana by 50. | |
Quickening Amulet | Decrease sorcery cooldowns by 35%. | |
Amulet of the Vandal | 15% of damage ignores target's armor. | |
Infected Amulet | Increases size of poison puddles by 100% and puddles set movement speed to 50%. | |
Amulet of Icy Refraction | Your Ice Shots are charged 100% faster and while charging Ice Shot, move 500% faster. | |
Conflagration Amulet | Your fireball launches 3 smaller fireballs randomly when it explodes that deal 5 - 10 damage based on distance to explosion. | |
Crosswind Amulet | Wind Shear: Returns to Caster Wind Shear Damage: -15% | |
Reactive Amulet | Lightning Bolts: +1 Lightning Bolt Damage: -15% | |
Dextrous Amulet | Increase cast speed by 30%. | |
Eruption Amulet | Shockwaves: +2 Shockwave Distance: -35% | |
Behemoth Amulet | Reduce mana costs by 15%, increase cast speed by 20%, and increase damage by 10%. | |
Leech Amulet | Gain HP equal to 30% of damage done to target's HP | |
Scribe Amulet | After using a rune, refresh your sorcery cooldowns (5 second cooldown). |
Belts | ||
---|---|---|
Icon | Name | Effect |
Student's Amulet | Reduces damage taken by 5%. | |
Armored Belt | Increases max armor by 100. | |
Belt of Constitution | Increases max health by 25. | |
Belt of Runic Speed | Decrease rune cooldown by 10%. | |
Belt of Earth and Wind | Reduce damage taken from earth and wind by 30%. | |
Belt of Fire and Ice | Reduce damage taken from fire and ice by 30% | |
Belt of Lightning and Poison | Reduce damage taken from lightning and poison by 30%. | |
Belt of Regeneration | Regenerate 3 HP every 5 seconds. | |
Belt of Runic Study | Increase max rune charges by 1. | |
Reinforced Belt | Increases amount of armor gained from all sources by 100%. | |
Slaking Belt | Drink potions 100% faster and increase effects of all healing on you by 100%. | |
Belt of the Scribe | After using a rune, reduce all incoming damage by 95% for 1 second (5 second cooldown). | |
Impenetrable Belt | Reduce all incoming damage by 20%. | |
Behemoth Belt | Increases max armor by 50, max health by 25, and max rune charges by 1. | |
Belt of Runic Fluency | Increase max rune charges by 2 and decrease rune cooldown by 20%. | |
Boots | ||
---|---|---|
Icon | Name | Effect |
Student's Shoes | Increase your sprint speed by 10%. | |
Rubber Boots | Poison Puddles do no damage to you. | |
Spiked Boots | Increases your sprint speed on ice by 40% and no longer slip on ice. | |
Boots of the Cat | Increases your jump velocity by 35%. | |
Boots of the Mouse | After crouching for 1 second, become invisible. Breaks if you attack, take damage, or stop crouching. | |
Boots of the Scribe | After using a rune, increase your run speed by 25% for 7 seconds. | |
Grounding Boots | Immune: Shock On Lightning Damage Taken: Run Speed +40% (5s) | |
Behemoth Boots | Immune to stuns from electricity, poison puddles, and no longer slip on ice. | |
Boots of Sprinting | Increase your sprint speed by 25%. | |
Boots of Leaping | You can jump three times and jump height is increased by 25%. | |
Padded Boots | Your movement makes no sound. | |
Phasing Boots | Every 10 seconds, you become invisible for 5 seconds. |
Runes
Runes grant access to a third activated ability which provides non-damaging utility, primarily mobility.
Runes | |||
---|---|---|---|
Icon | Rune | Description | Cooldown and (Duration) |
Featherfall Rune | Jumps up, then you slowly fall down for a duration. | 12 Seconds
(3.7 Seconds) | |
Invisibility Rune | Become invisible and increases your sprint speed by 35%. (Distorted Light at your position with High effects). | 10 Seconds
(10 Seconds) | |
Flight Rune | For the duration, fly up and propel yourself towards where your mouse points. (Reworked) | 15 Seconds
(5 Seconds) | |
Teleport Rune | After a short channel (0.8s), you teleport to target location. (48m range) | 20 Seconds
(-) | |
Chronomaster Rune | Turn back 4 seconds in time, regaining lost HP and Armor over 4 seconds. Interrupted on damage taken. |
25 Seconds
(4 Seconds) | |
Shadowstep Rune | Dash forward and become invisible for a period of time or until you attack. | 8 Seconds
(2.5 Seconds) | |
Wolf's Eye Blood Rune | Opponents are highlighted in your screen for a period of time. Includes invisble opponents. | 12 Seconds
(6 Seconds) | |
Blink Rune | Dash forward a short distance. 3 Charges. Attack lock out. | 3 Seconds
(-) |
Consumables
Consumables grants the user a regenerative buff for 10 seconds after a short channel. They can be used while at full health / armor.
The player can't sprint, but can move, crouch and loot while channeling. Doesn't break invisibility.
Casting any Spells, Sorceries, activating Runes or taking direct damage from another player will cancel the channel.
Consumables | ||
---|---|---|
Icon | Name | Description |
Small Health Potion | After drinking for 3 seconds, heals you for 20 health over 10 seconds. | |
Large Health Potion | After drinking for 6 seconds, heals you for 50 health over 10 seconds. | |
Small Armor Shard | After consuming for 3 seconds, grants you 20 armor over 10 seconds. | |
Large Armor Shard | After consuming for 6 seconds, grants you 50 armor over 10 seconds. |
Archives | Archives |
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Classes 3.1 • 2.1 • 1.0 • .38 • .30 • .28 .20 • .19 • .17 • .16 • .14 • Pre-.14 Equipment 3.1 • 2.1 • 1.2 • 1.0 • .38 • .35 .28 • .25 • .24 • .20 • .17 • .14 Spells & Sorceries 3.1 • 2.1 • 1.2 • .38 • .28 • .19 Talents 3.1 • 2.1 • 1.2 • 1.0 • .38 Cosmetics .41 • .36 • .28 |